Post by 50xinchxneck on Apr 21, 2010 9:20:14 GMT -5
Night of the Living Joker….Or Dawn of the 50 Inch Neck
Zombies
1.For every 10 Zombies there will be 1 Merc
2.Zombies will be identified by civilian clothes and Paintball masks
3.Zombie hits will work as follows.
a.Head Shots are instant death
b.3 shots to center mass will kill the zombie
c.Leg shots will drop the zombie, the zombie can continue to attack from the ground until dispatched with either a head shot or 2 more additional shots
4.Zombies will have a 3 minute death period when killed. After the 3 minute time period is over Zombies will respawn where they were killed. ( Applies to all games except base defense) In base defense mode, zombies will respawn from the spawn point when killed.
Mercs
1.Mercs will be assigned to operate in a squad of 4. Each assigned role will also have specific gear and kit regulations
a.Assault
i.Assault Weapon
ii.Semi Pistol 1 Mag (Optional)
iii.3 Mid Caps
iv.Rubber Knife (Optional)
b.Demo
i.Shotgun
ii.Shells equaling 390
iii.Semi Pistol 1 Mag (Optional)
iv.Radio
v.Rubber Knife
c.Heavy Weapons
i.Support Weapon 1 full box Mag
ii.Rubber Knife
d.Medic
i.Submachine gun
ii.3 Mid Caps only
iii.Medical kit ( Anti-Virus)
2.“Bites”
a.If a squad member is bitten by a zombie, he will have exactly 3 minutes to receive the Antivirus medicine. The medic must maintain contact with the “infected” Squad member for 30 seconds in order to administer the antivirus.
b.If the medic does not reach the infected person in time, the infected becomes a zombie and joins the zombie ranks. All of his weapons and gear may be left for the squad if he chooses too. (Radio must be left, no exception)
c.If the Merc is ‘Swarmed” by more than 1 zombie he is dead and becomes a zombie
3.Game Modes
a.Search and Destroy – 30 Minutes of play
i.Mercs will be “Airlifted” into the infected city and must clear all zombies from the area within 30 Minutes
ii.Zombies will get 1 respawn
iii.Mercs get no respawn
b.Intel and extraction 1 hour
i.Mercs must find 5 key pieces of intel while defending an unarmed uninfected survivor
ii.The Mercs must move to the extraction zone once the intel is gathered. They must defend the extraction zone and the survivor for 5 minutes while waiting on the chopper.
c.Base Defense
i.Mercs must defend a fixed position for 30 minutes
ii.hen they must move to the extraction zone where the chopper is waiting. They will have only 5 minutes to make the extraction and the defense of the base…
Just some ideas I had
obviously there are some holes in this... I figured i would post it for thoughts, addtions, corrections, and what not
Zombies
1.For every 10 Zombies there will be 1 Merc
2.Zombies will be identified by civilian clothes and Paintball masks
3.Zombie hits will work as follows.
a.Head Shots are instant death
b.3 shots to center mass will kill the zombie
c.Leg shots will drop the zombie, the zombie can continue to attack from the ground until dispatched with either a head shot or 2 more additional shots
4.Zombies will have a 3 minute death period when killed. After the 3 minute time period is over Zombies will respawn where they were killed. ( Applies to all games except base defense) In base defense mode, zombies will respawn from the spawn point when killed.
Mercs
1.Mercs will be assigned to operate in a squad of 4. Each assigned role will also have specific gear and kit regulations
a.Assault
i.Assault Weapon
ii.Semi Pistol 1 Mag (Optional)
iii.3 Mid Caps
iv.Rubber Knife (Optional)
b.Demo
i.Shotgun
ii.Shells equaling 390
iii.Semi Pistol 1 Mag (Optional)
iv.Radio
v.Rubber Knife
c.Heavy Weapons
i.Support Weapon 1 full box Mag
ii.Rubber Knife
d.Medic
i.Submachine gun
ii.3 Mid Caps only
iii.Medical kit ( Anti-Virus)
2.“Bites”
a.If a squad member is bitten by a zombie, he will have exactly 3 minutes to receive the Antivirus medicine. The medic must maintain contact with the “infected” Squad member for 30 seconds in order to administer the antivirus.
b.If the medic does not reach the infected person in time, the infected becomes a zombie and joins the zombie ranks. All of his weapons and gear may be left for the squad if he chooses too. (Radio must be left, no exception)
c.If the Merc is ‘Swarmed” by more than 1 zombie he is dead and becomes a zombie
3.Game Modes
a.Search and Destroy – 30 Minutes of play
i.Mercs will be “Airlifted” into the infected city and must clear all zombies from the area within 30 Minutes
ii.Zombies will get 1 respawn
iii.Mercs get no respawn
b.Intel and extraction 1 hour
i.Mercs must find 5 key pieces of intel while defending an unarmed uninfected survivor
ii.The Mercs must move to the extraction zone once the intel is gathered. They must defend the extraction zone and the survivor for 5 minutes while waiting on the chopper.
c.Base Defense
i.Mercs must defend a fixed position for 30 minutes
ii.hen they must move to the extraction zone where the chopper is waiting. They will have only 5 minutes to make the extraction and the defense of the base…
Just some ideas I had
obviously there are some holes in this... I figured i would post it for thoughts, addtions, corrections, and what not